Posts Tagged ‘Stuff getting in the way of me drawing the comic’

The Fuckest Uppest

Monday, October 6th, 2008

The Force Unleashed is a video game that?s been in development for some time. It was originally described as “The Star Wars Event of 2007″, which obviously didn’t happen, in fact the game was held back for so long that some wags dubbed it “The Force Unreleased”. However, it has finally appeared, and offers the chance to play the part of a backwards lightsaber wielding badass, who generally slaughters people and smashes stuff up with the force. What more could you want from a game?

The game’s technical innovations include Digital Molecular Matter, which applies different properties for different materials, so that wood splinters, metal bends and glass shatters, the Havok physics engine, and Euphoria AI. This might sound totally awesome and groundbreaking (no pun intended), but the reality is that three different software engines rucking up against eachother can create some seriously funky effects. At one point in the game I became entombed in the gooey gums of a sarlaac, which I’m sure wasn’t meant to happen. It brought back memories of an old Nemesis The Warlock game on the ZX Spectrum, in which the player, on reaching a particular level, would invariably appear trapped in the interface under the screen with no way of getting out. Didn’t anyone playtest that thing? That game sure as hell didn’t have any real world physics simulation (but on the other hand it did allow you to spit acid).

I don’t play a ton of games these days, so the prevailing feeling I get from The Force Unleashed is nostalgia for Dark Forces and the Jedi Knight series. It even features Dark Troopers, which initially gave me cause for concern, but when you look at the timeline (a couple of years prior to Episode 4) it’s not too distant from that of Dark Forces (uh, a year after it?). Hey look buddy, that stuff matters to some of us, OK? The original reason I bought a PC back in ’95 was so I could play Dark Forces (along with the excellent flight sim TIE Fighter), and a few years later I upgraded specifically to be able to play Dark Forces II: Jedi Knight (do I need to tell you at this point that I’m a Star Wars nerd? Really? Did you not read any of the other posts?).

 

Dark Forces

Dark Forces: Nicking the Death Star plans, Part 13

 

 

In Jedi Knight, Dark Forces? central character, the mercenary Kyle Katarn found a lightsaber and gradually learned the jedi arts of pushing people off ledges and jumping three times higher than normal. This game also featured live action cutscenes, which was pretty damn impressive in 1997. The guy that played Kyle had the grizzled, hero with a past look down, but I think I saw him in one of those soft porn dramas that Channel Five used to show late at night. At least I don’t recall seeing him get down to business, because that would have been far too harrowing. Later, in Jedi Outcast, he acquired lots more polygons and an adversary who bore more than a passing resemblance to Barney the Dinosaur. In Jedi Academy you actually played a different character, but seeing as you could finally use the double bladed saber Darth Maul style, nobody was fussed about whether you were still Kyle.

 

The Force Unleashed: I have a badass feeling about this

The Force Unleashed: I have a badass feeling about this

 

 

So anyway, for all its next gen sparkle, lush graphics and compelling storyline (which I liked, although I’m not sure I quite bought the big twist, and was that droid really using the force?), simply put, The Force Unleashed is the latest iteration of the Jedi Knight games, and as I’ve always been a fan of lobbing stormtroopers about and then lightsabering the shit out of them, that most definitely gets a thumbs up from me.

 

 

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